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Nightside Ativador Download [portable]

Updated: Mar 13, 2020





















































About This Game NIGHTSIDE is a four races sci-fi base building real time strategy game set on the dark side of an unknown planet where the valuable "green ice" resource can be found. Follow Adam, a human explorer, as he discovers the secrets of this dark world through a story-driven single player campaign.Key Features14 MISSIONS STORY DRIVEN SINGLE PLAYER CAMPAIGN – follow the human explorer Adam through his journey of discovery of a dark world as he witnesses the war between two alien races while hoping that help will come from his fellow humansVersus AI – sharpen your skills in battles versus a challenging AI (18 maps and 3 difficulties available) Other Points Of Interestno fog of war, just lights of your units/buildings for vision four races with different gameplay mechanicsfast paced combat oriented gameplayintuitive and accessible interfaceall races have mobile basesgood balance between micro and macro management 1075eedd30 Title: NightsideGenre: Indie, StrategyDeveloper:OMNIDREAM CREATIONSPublisher:OMNIDREAM CREATIONSRelease Date: 2 Apr, 2015 Nightside Ativador Download [portable] nightside of the runes. nightshade marvel. night side images. black knight side. nightside the long sun. venus night side. nightside 1980. roadside night. nightside series goodreads. temple nightside bandcamp. nightside green. nightside book list. night side joyce carol oates. nightside dan rea podcast. wizard101 unlock nightside. nightside emanations. nightside of siberia youtube. ikea nightside table. nightside project. nightside in german. emperor nightside eclipse vinyl. nightside 10. nightside entertainment. nightside of the long sun. nightside review. nightside eclipse. nightside characters. temple nightside hecatomb. 24 nightside. nightside of nature. nightside pc. nightside audiobook. nightsiders. nightside of the runes pdf. temple nightside facebook. nightside in wizard101. nightside paranormal investigations. nightside facebook. nightside of eden kenneth grant pdf. nightside nordics. behexen nightside emanations lp. in nightside eclipse. nightside factions. in the nightside eclipse zip. nightside of eden pdf. local 63 nightside dispatch. nightshade meaning. nightside book 12. nightside lamps. him nightside of eden. wtsp nightside anchors. nightside tv movie. lyrics nightside of eden. nightside book 1. nightside comic. nightside 13. nightside of siberia tab. nightside district. temple nightside hoodie. nightside eclipse review. nightside que significa. nightside goodreads. nightside movie. nightside of old norse mythology. nightside podcast Very promising! While there is still a bit of work to do and a few features to be implemented, NightSide is clearly an indie title with AAA ambitions, and one with the drive to follow through on them. 10/10 for effort. P.S. Finally, a proper RTS released on Linux as well!. Game is too easy and needs serious polishing. Coding is not optimized so there are slow game play issues. Overall it is a fun game and has some interesting twists for units, but unless you really need a new rts stick to something tested and optimized. Having a major framerate drop during a 10 v 10 unit skirmish kills the mood.. This game is an awesome surprise if you are looking for a unique RTS and end up getting this one because it is pretty cheap. I also want to mention I haven't even tried Story or Multiplayer modes yet, partly because I'm waiting for the whole Campaign to be in the game and partly because I usually just play RTS games to compete against the AI. However, I do look forward to taking advantage of all the modes the game has and will have (Co-Op vs AI has yet to be added).I'm happy I got this game for a few main reasons and lots of smaller reasons. The main reasons are:- The game is balanced.- The game looks great.- Combat and base building is fun and unique for each of the three races.The other reasons I like this game are the following:- The theme behind the game is interesting.- Resource gathering doesn't feel like a chore, leaving more focus on combat and base building.- The music and sounds for the game help immerse you into it's theme.- The game isn't difficult to learn, and still has a good level of complexity.If you want more information on the types of things you can do in the game before buying it, read below:- There are three races; Nova, YX, and Human.- Types of units/buildings for each race include ground units, air units, production buildings, one defensive building, a resource gathering building and research buildings.- Most units can only attack ground or air, few can attack both, however the defensive building for each race can attack/defend against air and ground.- There are what feels like three tiers of units/buildings you can build or produce, as well as one really strong unit with a special ability for each race.- The really strong unit for NOVA is an aircraft/air unit. It can only attack air until you active it's ability to "Launch attack drones" and it then acts similar to a Carrier from Starcraft. While the drones it launches can attack ground (not sure if they can attack air, haven't tested that yet although the aircraft itself can), they only last for a short duration (about 15 seconds or so) and the ability has a cool down that lasts equally as long.- The strongest unit for the Human race is also an aircraft/air unit. It too can only attack air and has an ability with a somewhat shorter cooldown that the one from the NOVA race, however it's ability is to "Launch missiles" which do severe damage to random(?) nearby targets, including ground units.- The strongest unit for the YX race is a large ground unit that can only attack ground. It has a shockwave ability which goes out from the unit and does heavy damage to anything in range of it, which is a rather large area. I'm not sure if the shockwave ability can damage air units however the YX race seems to have the most amount of units which can attack both ground and air.Information reguarding the unique building style of each race:- Each race starts with it's main building. If it is destroyed you lose the match. Likewise, if you destroy the enemy's main building, you win the match. There is no way to build another.- The NOVA race has a hovering/mobile "Mothership" as it's main building. This is where the other buildings (and scouts) come from, inculding the resource collecting buildings. Once produced, your buildings are initially airborne/hovering and you select them, click on the "Land" button and then select where it will be placed and you will then be able to utilize that building.- The YX race has a hovering/mobile "Hive Mind" as it's main building. This building produces "cells", very small circular slow moving units, which individually are cheap and are how you build all your other units and buildings with this race. All units and buildings you can build require a certain number of cells.- The Human race has a hovering/mobile "Fortress" as it's main building. The Fortress can produce the resource gathering structures and platforms (as well as an air scout and it's strongest unit). The platform is what you construct all your buildings on in the form of "addons" including your unit producing building (there is only one for this race aside from the Fortress), all research buildings and your defensive building for this race.- The resource collecting structures for each race look different but all act the same. They all hover and can be told to move over any resource spot on the map to begin collecting resources from it.This information is about the core of the game. Again, I have not played Multiplayer mode or Story mode but I'm 100% positive they are just as fun as the Versus AI mode. To conclude my review, I want to say if you like RTS games in general, you will be nothing but satisfied with this game. It's definitely on a smaller scale than others like Starcraft or Supreme Commander, but that hasn't stopped me from enjoying it just as much if not more as I would any other RTS.Finally, if you are on the fence about trying this game like I once was, just get it. You will not regret it!Good luck and have fun!. Ehhh.... It's a nice enough looking game, but it lacks a good feel to it. Most units are fairly similar, varying only in terms of health, and whether or not they can attack air/ground units. The economy needs to be modified, I think, so that there's at least some sort of throttle that might lead to a sense that the early game differs significantly from the late game. There's probably room for improvement along these lines, but I'm just not captivated enough to wait for it to change, or to come back if it does.. Nope. Just nope. Sorry, Nighside, you tried, and you failed, horribly. I don't care, if this was made by 1 guy or a whole studio (don't know). You're asking quite a bit of money for it.Where should I even begin?The tutorial is nondescript and bland as can be. It literally just tells you to build a,b,c,d, defeat your enemy...wow. I learned nothing from that. If you read the unit and building tooltips at least you can gleam some insight into what each unit can do...but "fast fighter, attacks air" is about the end of that, too.The "story" mode is a mixture of extremely ugly 90s era render videos (even those were better at the time) and tell you literally nothing. Then you get a 2 sentence "mission briefing" a la "crashed, but ship still functional." Really? I couldn't bother to even finish mission 1, sorry. If you're not able to grab my attention with the very first mission at least, you do not deserve my money.Graphics: Actually "ok". A bit dated for a modern game, but it's indie, so ok. What is not ok in my opinion is the unit design, which makes it hard to even differentiate between units. I couldn't tell you if I was just commanding some sort of tank or a bomber or fighter? Who knows...every unit has an arbitrary and samey design, since the colour and geometry palette seems to be very restricted. Makes it really hard to fight with any sense of strategy.Units also move pretty slowly, so yea, another slow paced RTS.Sound: There is sound in this game? Units make no movement sounds at all. It's eery. No affirmatives, nothing. Combat sounds extremely dull. Simple laser Pew pew. Eh, not even a real pew pew, more like a "thud thud". All attacks even look the same. It's just not appealing imho, neither in the sound department nor in the graphics department.Animation quality: Let's just skip that one. I've seen 10 year old RTS games with better animation quality. The units don't even "connect" with the ground if they use legs...floaty legs!!!!Atmosphere: Actually decent. Eery. Haunting. But not enough to carry the game.Gameplay: Standard RTS. Nothing new, nothing spectacular. You have a base, you build buildings, you harvest resources, you build units, you kill your enemy. Not sure if there is a rock, paper, scissors system implemented. Path finding is not the best. Not really excusable for such a game today.Music: This is actually the best part. Get the OST, skip the game, really.Check out YouTube reviews if you want a bit more graphic detail, but it's just not my kind of game and I'm a big RTS fan...requesting a refund, sorry. Not an actually finished product in my eyes. Feels and plays like an Early Access title.

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